.STL File / 3D model: OPENFORGE STONE DUNGEON EDGE CORRIDOR
OpenForge
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Dungeon border hallway tiles designed to be compatible with Dwarven Forge dungeon tiles.
These tiles were created to line their wall upward with walls from tiles butted up against their neighbors. All these were created to give more operational space for 1x halls which will not be possible to match minutes in unless the wall was transferred, especially for the play place or to be utilized on the border of the map. As the wall now takes up some space, you'll need to make use of border buffers in some areas to get the tiles to lay out correctly.
You can find this set on github
OpenForge Sets
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- Smooth Tile Series - Smooth tiles that may be properly used as concrete, soil, ice, etc.
- Smooth Border Tile Series - Smooth tiles that may be properly used as concrete, soil, ice, etc. Border tiles.
- Stone Tile Series - Flagstone tiles.
- Stone Edge Tile Series - Flagstone border tiles.
- Crenelated Tile Set - Crenelated Tiles
- Crenelated Border Tile Series - Crenelated border tiles
- Tudor Tile Series - Tudor tiles.
- Tudor Edge Tile Series - Tudor border tiles.
- Destroyed Series - Destroyed stone walls
- Accessories - Columns, etc.
- Non-Series Tiles - Misc tiles, like the pool
- Module Unique Tiles - Tiles made for particular modules.
Changelog
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9/12/2014 - mended net issues in all versions
Directions
Painting
Painting was done in 5 layers.
- Paint whole piece in black
- Greatly dry brush with a dark gray
- Decide a minumum of one other colour (that could be flagstone) and paint some arbitrary rocks, front and rear.
- dry brush with gray blended with a small olive
- lightly dry brush using a light gray, focusing most heavily on edges
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